Here's what I mean: In his article, Rodney describes how an early solo miniatures game attempt was made easier and more fun when he used a single character / piece to represent himself against the opposing force.
I enjoyed what he wrote, found it cool and ingenious, and then...
...and then I couldn't think of a single instance in 30+ years of solo gaming wherein I actively and eagerly played one-and-only-one character to be "me" in a solo game except in the case of published products, like game books, that proscribed play in that way.
I wracked my brains. Got nothing. Even Dale Dancer had Coco Sashay. So, what did it mean?
- War Games: I like skirmishing units more than mass combat, but it's still a squad or platoon.
- Clix: I always play teams, typically accurate in composition to the comic book source material.
- RPGs: Except for one lame failure many, many years ago, it's always a party.
- Board Games: Too abstract at times to even consider now. Head hurts.
So, what's my deal? Have I been subconsciously pulling myself toward group schemes in solo play? Am I afraid to get attached to a single character, lest he or she be offed?
Do you prefer going solo when going solo?
Hmmm...I'm having a real think on this one...
Read Rodney's post HERE.